loading

ITA TOUCH - Smart Interactive Solutions Manufacturer

batman: arkham origins treads little new ground, and that's okay. - pc touch screen

batman: arkham origins treads little new ground, and that\'s okay.  -  pc touch screen

About the Origin of Batman: Arkham, people are very worried (
Check out WB Montreal, PS3/360/Wii U/PC-Wii U version)
Before the release last week.
It looks like there's a lot of potential for this game to be a cash that's fairly unartistic --in.
In fact, the game was not made by Rocksteady Games (
Who developed the first two Arkham games)
But it seems like a huge warning signal to the Warner Brothers in Montreal.
This is enough to convince the most alarmist players that B: AO will suck it out loud.
Thankfully, WB Montreal did not make any major changes to the Arkham formula.
In many ways, this game is like an additional game.
On Arkham City-the mechanics are pretty much the same, the tone doesn't change much, and many of the same characters come up again.
That's no problem.
While this may not be the bravest option, we need to be honest about the origins-a game designed to fill the gap between Arkham City and the proper sequel.
While as far as I can tell, the official doesn't say anything, it seems to be a fairly safe bet that Rocksteady himself may be working on a suitable bat when WB Montreal puts its origins together
The sequel to the next generation of consoles.
In this case, the origin actually exceeded expectations.
What could be just a crappy cash-
In is actually a very solid part of the series.
This is the story-in this prequel, Batman has been operating in Gotham City for nearly two years.
He was entangled with enemies such as the Red Hat Gang, the calendar and the black mask.
Especially the mask, he decided enough, he hired nine assassins to kill Batman on Christmas Eve.
On a long and hard night, Batman will face the classic villain for the first time and will meet him for the longest time --
Running allies-
Jim Gordon, future police chief.
On that night, Batman will be from (
As Alfred described in a scene)“a trust-
To finance the anger issue with the harsh protectors that Gotham needs.
As a comic fan, the story is a delight.
The previous Arkham games certainly draw on some of the great Batman stories-the original Arkham Asylum game was largely attributed to Morrison's "Arkham Asylum: A serious seriousness on earth though Arkham City seems to have been inspired (
Beautiful anyway)from the year-
Long series "No Man's Land", where Gotham was flattened by the earthquake.
On the other hand, Origin seems to draw directly from a series of classic Batman stories-first grade, Long Halloween, under the red hat, "Killing jokes" and "laughing people" seem to be clear sources of inspiration for the story.
The expansion of the Arkham City crime scene investigation is one of the best new elements. The high-
The technical sensors in the Batman suit will analyze the scene, and taking into account the blood splashes and debris patterns, etc. , will actually put together the holographic representation of what happened at the crime scene.
It's like BS excess technology used on CSI taking steroids, but when I found out that these things got me out of the police program show, it was perfect for Batman and his world
In particular, the investigation of the murder of lacita provides an absolutely perfect introduction to certain classic batsvillain.
However, the crime scene investigation did raise an interesting issue-in the name of putting fun and games before issues such as continuity, batman does have access to some of the gadgets he first acquired in previous games, which are played in chronological order after this game.
This is a necessary sacrifice-the city of Gotham is at least twice the size of the city of Arkham.
Without the Boost of Grapple Boost, sailing in this huge world would be an incredible pain, though Batman commented in Arkham City that he was only testing it on the ground at the time.
The introduction of the same glue grenade function as the frozen grenade in Arkham City is also a bit lazy.
There are some very satisfying boss encounters in origin.
Boss fights in sheltered areas are often seen as one of several downsides of the game and fans are happy to see these improvements in Arkham City.
Origin continues this trend, especially in the fight against death stroke and Firefly (
Even though the latter feels a little like a quick-
All open time eventsscreen prompts).
In terms of negative marking of the game, the combat time is slightly different from the previous game.
This is not a big problem, but it will certainly be much easier to be eliminated from the battle group now.
The camera usually pulls too close in the smaller war room, which doesn't help, meaning you don't necessarily see the mobs that are about to throw a propane tank at you.
Personally, I'm not interested in the new online multiplayer mode and have a great experience with the armored version of Arkham City, so I chose Wii U (
Cheap $10 due to lack of online games).
So, while I can't personally comment on multiplayer mode, everything I hear and read shows that it feels great and lacks a lot of polish.
I can't comment in person either, but I hear a lot of PC players saying that the PC version of the game is very bad and requires a patch very much.
On Wii U, I have very few problems (
The game froze on me once)
While I did miss some of the features I would like to inherit from the armored version, like using a touch screen on the game handle for a communication hack.
Oddly enough, while some of these features are not complete, the impact gloves obtained in the game are just the renamed version of the armor version B. A. T. technology.
These are minor issues though-you can still use the touch screen to quickly change your path points on "forever --
Open the map so it will be enough for me.
The only missing feature I really feel frustrated with is the lack of visual riddles to solve.
This is one of my favorite parts of the first two games, and the visual Easter eggs are not missing-I saw weapons boxes from Thomas Black and a Queen's industries for example.
Batman: The Origin of Arkham is more of the same-of course, there are some additions here and there, and Gotham has a whole new section to explore, but it is almost the same land as Arkham City.
This is not a problem for games like this.
In fact, after Rocksteady finished their next Arkham game, I really don't mind seeing WB Montreal kick again in the jar.
They did some really good work here and I was very interested in playing more games early in Batman's career.

GET IN TOUCH WITH Us
recommended articles
SOLUTIONS Outdoor DOOH Solutions Smart Education Solutions
Transforming Education and Business Collaboration with Interactive Flat Panels
In today’s fast-evolving digital world, traditional displays are no longer enough to meet the demands of modern classrooms, boardrooms, and training environments. Organizations are increasingly turning to Interactive Flat Panels (IFPs) to enhance communication, improve engagement, and boost productivity. At ITATOUCH, we are proud to deliver cutting-edge interactive solutions that redefine how people teach, learn, and collaborate.
High-Brightness Window Display Screen – Shine Beyond Limits
In today’s competitive retail world, first impressions matter more than ever. The way your store catches the attention of passersby can make the difference between a casual glance and a loyal customer. This is where our High-Brightness Window Display Screen steps in, transforming ordinary shop windows into dynamic, eye-catching showcases.
The Missing Link in the Smart Classroom: Why Universities are Swapping Old Lecterns for Digital Control Hubs
A 98-inch display is impressive, but without a control center, the "Smart Classroom" is incomplete. This guide explores the ROI of Digital Podiums—why they are the missing link in modern education and how ITATOUCH’s customizable designs help SIs win high-end university tenders.
Beyond the Screen: Why ITATOUCH Interactive Flat Panels are the Future of Smart Classrooms
Selling hardware is a race to the bottom; selling "engagement" is the key to winning. This guide explores how ITATOUCH bridges the gap between raw specs—like 40-point touch and zero-bonding—and actual classroom success.
The Future of Classrooms: Exploring the Power of Interactive Blackboard Systems
In today’s rapidly evolving education landscape, traditional teaching tools are being reimagined to meet the demands of digital learning. One of the most innovative solutions gaining popularity is the interactive blackboard—a smart combination of classic writing surfaces and advanced display technology. Designed to bridge the gap between conventional teaching and modern interactivity, this solution is transforming classrooms around the world.
Smart Digital Podium for Modern Classrooms & Conference Rooms: The Future of Interactive Teaching

In today’s fast-evolving education and corporate environments, traditional lecterns are no longer enough. Schools, universities, and training centers are upgrading to smart digital podiums to create more engaging, efficient, and technology-driven learning spaces.

A Smart Digital Podium is more than just a lectern — it is an all-in-one interactive teaching solution that integrates display, control system, audio, connectivity, and multimedia management into one streamlined platform.
The Interactive Blackboard: Redefining Smart Learning and Collaboration Spaces

As education and corporate environments continue to evolve, the demand for smarter, more flexible display solutions is growing rapidly. Traditional blackboards and whiteboards still play an important role in teaching and meetings, but they no longer fully meet the needs of modern classrooms and collaborative spaces. This is where the Interactive Blackboard comes in — a next-generation solution that seamlessly integrates interactive flat panel technology with traditional writing boards, creating a powerful and intuitive experience for users.

Designed for flexibility, customization, and real-world usage, the interactive blackboard bridges the gap between conventional teaching habits and advanced digital tools.
Outdoor IP66 TVs: Where Brilliant Display Meets All-Weather Performance

As outdoor spaces become extensions of commercial and public environments, the demand for reliable, high-performance outdoor displays is growing rapidly. From outdoor advertising and sports venues to hospitality, transportation hubs, and smart cities, Outdoor IP66 TVs are redefining how content is delivered beyond traditional indoor settings.

Unlike standard indoor televisions, outdoor IP66 TVs are purpose-built to withstand harsh environments while delivering exceptional visual performance. They are not simply “TVs placed outside” — they are engineered solutions designed for durability, visibility, and long-term operation.
Bright Ideas: How Outdoor Digital Signage is Revolutionizing Urban Advertising
In the bustling rhythm of modern cities, grabbing attention isn’t just about being loud—it’s about being smart. Traditional billboards are fading into the background as outdoor digital signage takes center stage, offering dynamic, interactive, and high-impact ways to reach audiences. From transit hubs to shopping streets, these intelligent screens are redefining how brands communicate in public spaces.
Ultimate Guide to Outdoor Waterproof TVs: Enhance Your Outdoor Entertainment
In today’s world, outdoor entertainment is no longer limited to barbecues or garden parties. With the rise of outdoor waterproof TVs, you can enjoy your favorite shows, sports, and movies in your backyard, patio, or poolside without worrying about weather conditions. These specialized displays combine advanced technology, durability, and convenience to bring the ultimate viewing experience outdoors.
no data

ITA TOUCH operates a 20,000+ sqm smart manufacturing facility in Shenzhen, equipped with dedicated production lines for interactive displays and digital signage.

We welcome factory visits, online inspections, and OEM audits.

INFORMATION FOR INQUIRY
Tel: +86 755 28281849
Wechat & whatsapp: +86 13582949978
Address:  #402, Building A54, Xinwei Fourth Industrial Zone, Matian Street.Guangming District, 518106 Shenzhen, China
Copyright © 2026 ITATOUCH| Sitemap
Customer service
detect